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also are u gonna make this game anime too like the other one?

Yes, I’m currently working on that to comply with itch’s rules. I might publish the current version somewhere else in the future, but we’ll see.

are u gonna increase the growth size too at the same time during the change?

No, there is no change to that in the new version.

any updates?

and the parten photos can you make the game free please I want to see those photos 

It takes a lot of time and effort to make a game. My goal is to work on my games full time but for that I need to make some money. By adding the Patreon gallery I say “thank you” to the people who help me achieve this. So I’m sorry but I won’t make those available for free.

how do you reset the game 

There’s no way to do it easily right now. But that’s something I could add in the next release. Thanks for the suggestion.

oh I see thank you

and what is the limit to hard mode let me gess is it 99999

I have unlocked every hair and hard mode and four of my pictures are not showing up can you tell me why 

I just released a new version of the game. You can now see why the pictures are not unlocked yet.

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any update yet or not 

I’m working on the next update but you’ll need some more patience.

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I am being pacinte????

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I love gambling!
DING
Ah dang it

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the pictures don't even unlock in order lmao

"array buffer allocation fail" can you fix that?

15,000ml seams to be my lucky number to bet

definitely interesting 🤔 

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it happens way too often where it brings the number down to 2 and then rolls 2 an absurd number of times in a row for both me and the ai. not really fun to sit there listening to that sound effect while rolling the same exact result over and over again for several minutes just to lose what i invested.


 i don't thing gambling itself is the problem, though. it's the execution of it. if it was guaranteed to roll a lower number every time, it would at least be significantly less boring.

I’ve added a quick mode to the game which speeds up the rounds quite a bit. You can enable it in the settings. Let me know if that improves it in your opinion.

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Why are some of the pictures remain blur when the maximum size is already reached?

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Because the unlock conditions are not just based on the size.

You can now see what the unlock requirements for each picture are. Hope this helps! :)

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Unlike your previous game, I'm unsure how the paid version for this title works. Does Patreon have its own separate download executable for a one-time purchase, or is it something complicated where a Patreon subscriber account has to be connected to Itch (forever locking people into a sunk cost fallacy that they have to continue supporting every month if they want to play their game)?

 Regardless, due to ideology, I won't purchase any media through Patreon; I will purchase it if it's for sale on Itch.

(+2)

After unlocking everything in the normal f2p mode, I have to agree with the first commentator and say this game doesn't feel as 'fun' as the previous catgirl game. The gameplay loop of a randomised version of Nim doesn't feel fun; this is probably compounded by the background music you selected this time, which isn't the kind of music that feels suitable for gambling against a slot machine-esque one-armed bandit. I noticed this game isn't complete (i.e. voice acting), though I'm unsure  if voice acting alone will improve my impression. Hopefully your next title strikes a better chord with me.

There is a guide on how to unlock the supporter gallery on Patreon. It can be unlocked in any version of the game and you don’t need to be an active subscriber or link your account. Unfortunately I can’t release paid games on itch right now, as they are all unlisted so no one would find the game. That’s why I decided to make the game completely free except for the bonus gallery which is only available for people who want to support me on Patreon.

I agree that too much randomness is not that fun and I won’t create another game that has gambling as a main mechanic. But instead of completely reworking this game, I’ll finish it and then focus on a new project and keep this in mind.

Thanks (again) for your constructive criticism and honest feedback. This helps me create better games and I really appreciate it!

(+4)

Okay, I must say it: the gameplay loop is dumb. The girl produce more the more she has. So why should I milk her? Gambling is only 50% double or nothing what you put into it. So the most valid strategy is just to do nothing.

Even the gambling part is dumb: there is several rounds until one gets to 1. But you can't do anything, everything is based on luck. So having a single round of coin flip would pretty much be the same. The idea is good but it should be possible to influence one way or another in each round so it gets interesting.

(+1)

Thanks for the feedback. This game was to some extent an experiment to see if I can create a breast expansion gambling game. Personally I also don’t think the game is as fun as the Cat Girl Expansion Clicker but I spent too much time on it to not release it.

Regarding the gambling: While it looks like 50% win/lose chance, in reality the player has a bigger chance of winning than 50%. I did this to make the gambling less punishing. But I understand that when gambling is not your type of fun, the game can be quite boring.

In this project I put a lot of focus on the breast expansion animations, with which I’m very happy. In my next game I want to put greater focus on the gameplay again and won’t include gambling as a main mechanic. My plan is still to release some more small games to test some things and to eventually be prepared to work on a bigger breast expansion game.

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I think there is a good idea in the gambling system you made. It's just that having several rounds with absolute no control isn't fun. For example, in poker you can increase your bet each round or fold it.

I absolutely think you should keep the basis, but you should expand. Just some example: the possibility to increase your bet; paying the amount of your bet to skip a turn; etc..

I sincerly think there is way to make it fun. Look a bit into it